Tuesday, November 29, 2011

The Land Beyond the Drowning Woods


I finally created the map using the Hexographer. It covers about 400 hex fields. I am not yet sure about the scale of the hexes. But I think I am going with 6 miles per hex. That's still a fairly large area. Considering that there are no roads and the terrain is either swamp, hills, forest or all of the above, an average adventuring party will cross a two swamp hexes in 3 days or three forest/hill hexes in two days.

7 comments:

  1. I love the map. Keep up the good work.

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  2. That's a gorgeous map. See this post at The Hydra's Grotto regarding hex size, if you have not already. It sold me on 6 mile hexes.

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  3. Thanks for pointing me to that post Brendan. I came from a bit of another angle: I looked at the movement rates in Lotfp (or pretty much any other old school game) and noticed that movement is usually done in multiples of 6.

    Also, I learned about the horizon thingy just yesterday from a comment on a Carcossa post.

    Thanks! Reading the blog post was really helpful. 6 miles it is.

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  4. How are you getting that font effect, if you don't mind me asking?

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  5. I am not sure. It was just there. Hexographer is set to provide a white halo around the black script. The weird spikes just happened. Without me doing anything. Maybe it is because of the font I used.

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  6. Awesome. Also, what font are you using?

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  7. I am using "Slackey", the same font as the blog title.

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